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<title>salis-v2/include/process.h, branch master</title>
<subtitle>Simple A-Life simulator based on Tom Ray's Tierra (v2)</subtitle>
<id>https://cgit.pauloliver.xyz/salis-v2/atom?h=master</id>
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<updated>2024-02-29T01:29:14Z</updated>
<entry>
<title>Format repass.</title>
<updated>2024-02-29T01:29:14Z</updated>
<author>
<name>Paul Oliver</name>
<email>contact@pauloliver.dev</email>
</author>
<published>2024-02-29T01:29:14Z</published>
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<id>urn:sha1:38764943e5fc61c424c018068dc7f6790dddf147</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed executed instruction counter.</title>
<updated>2024-02-29T01:29:14Z</updated>
<author>
<name>Paul Oliver</name>
<email>contact@pauloliver.dev</email>
</author>
<published>2024-02-29T01:29:14Z</published>
<link rel='alternate' type='text/html' href='https://cgit.pauloliver.xyz/salis-v2/commit/?id=36e1e5222d094714e673506d857e6d93cdcd8e38'/>
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<content type='text'>
[#17] After having removed organisms' reward/punishment mechanisms,
the number of executed instructions will always match the number of
processes. No need to keep this.
</content>
</entry>
<entry>
<title>Removed information EAT-ing.</title>
<updated>2024-02-29T01:29:14Z</updated>
<author>
<name>Paul Oliver</name>
<email>contact@pauloliver.dev</email>
</author>
<published>2024-02-29T01:29:14Z</published>
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<id>urn:sha1:8998e2eb104c0965b0c9f190705b70abc16b62d7</id>
<content type='text'>
[#16] Allowing organisms to EAT information is causing huge reefs to
form too early and occupy most memory space. Here we replace EATB/F
with the old shift left/right. This is done to compare simulation
stability.
</content>
</entry>
<entry>
<title>Initial commit.</title>
<updated>2024-02-29T01:29:13Z</updated>
<author>
<name>Paul Oliver</name>
<email>contact@pauloliver.dev</email>
</author>
<published>2024-02-29T01:29:13Z</published>
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